Thursday, 2 February 2012

To code or not to code...

A blog...to do whatever I want with....!

In making this blog...why is the Blogger spell check telling that "blog" and  "Blogger" incorrectly spelt.  Nice.

Anyway I'm hopefully going to use this to help me actually do some Flash work at home cos playing Skyrim, Minecraft, Zelda and SW:TOR is ... crap.

My first project is to build up a core library of components that I can use at home and for all the projects (many I hope) to come.  This should include some kind of loader and asset management, base classes for graphical purposes, some kind of animation handler (sprite sheet animations?) and a whole load of other stuff which I can't even think of!

The first project then : An Asset Management Tool which will load graphics, data and other bits into ApplicationDomains and allow decent management and access of them.

So I guess I should think about some sort of goal:
  • Determine whether to use the URLLoader for data (xml, text, etc) or the Loader for swf's and images.
  • Allow access to loaded data and encapsulate the getDefinitionByName function
  • Unload assets that are no longer required (Garbage Collection, yuk)
  • Queue loads
  • Report load progress, handle errors and complete events
I'm sure there are loads more but I can't think of any right now!

Right, off to play SW:TOR then....

  

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